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ONLY THE STRONGEST WILL SURVIVE AS KEMCO UNLEASHES LOBO
DC Comics’ Lobo comic sets the stage for an edgy third-person shooter with attitude
Bellevue, Wash. – May 01,
2003 – Bringing the dark and sinister Lobo comic book
universe to the video game world, Kemco U.S.A. announced today its plans for a
third-person adventure-shooter based on the popular franchise from DC Comics.
Slated for the PlayStation®2 computer entertainment system and the Xbox video
game system from Microsoft, Lobo pushes entertainment to the edge in this
outrageous combat game.
“From the attitude and environment to the sheer adrenaline rush of combat,
Lobo delivers the most intense of gameplay experiences,” said Glenn Halseth,
Vice President of Sales and Marketing for Kemco. “Lobo is truly
avant-garde in nature and content, and we are sure he’s going to make his
presence known to hardcore console gamers.”
"There are clean-cut super heroes...and then there's Lobo -- an
over-the-top and outrageous iconoclast," states John Nee, Vice
President-Business Development for DC Comics. "Lobo's long been breaking
the rules of traditional comic books, now he can break the rules of the video
game world."
The inter-gallactic bounty hunter Lobo is flat broke and angry! So, he
sets out to boost his morale and earn money by eliminating the ten biggest
bounties on the world’s most wanted list. Starting from the bottom and working
toward the top, Lobo wages attacks on middlemen and deviants, bartering for
weapons and learning the locations of his most sought after targets. The game
features ten unique and progressively challenging environments for each target
and respective henchmen, with surprise bounties unlocked throughout play.
With an intricate design, Lobo’s over-the-top combat provides a host of
extreme action thrills and in-game options. Players can utilize a number of
weapons, including knives, chains, guns, grenades, rockets or Lobo’s favorite,
the hook and chain. He is capable of morphing into several characters to elude
enemies, such as a ghost, skeleton, bizarre animals and other mutant creatures.
Lobo also travels well, be it on foot, aboard his signature space hog
motorcycle or alongside Space Dolphins.
Lobo’s detailed environments adapt throughout each level of play, adding
to the close engagement adventure and hand-to-hand battles. Evidence of combat
is everywhere as fires blacken walls and destroy objects, explosives leave
craters and bullets and shells pockmark walls. The game’s soundtrack of
explosive guitar riffs and heavy metal thrash add to the game’s emphasis of
dark, sarcastic and take-no-prisoners humor.
Lobo is slated for a 2004 release and suggested retail price of $49.99.

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