News
|
Contact: Maclean Marshall 949/553-6655
FOR IMMEDIATE RELEASE
INTERPLAY ANNOUNCES MDK2: ARMAGEDDON SHIPS TO RETAIL TODAY (Kurt Hectic and his high-tech coil suit explode onto the PlayStation®2 computer entertainment system)
Irvine, California, March 26, 2001 – Digital Mayhem, the action/adventure division of Interplay Entertainment Corp. (NASDAQ:IPLY), along with BioWare Corp. announced today that the highly anticipated game MDK™2: Armageddon is now available at retail for the PlayStation®2 computer entertainment system. MDK2: Armageddon expands upon the legacy of action, invention, and humor established by its PlayStation® game console predecessor, MDK™. Designed to unleash the power of the PlayStation 2, MDK2: Armageddon features exclusive level design enhancements, as well as customizable difficulty settings and multiple control schemes. The result is a surreal and cinematic romp through vast 3D environments, challenging levels, as well as a hilarious and engaging storyline. Promising superlative graphic detail, stunning visuals, dramatic and often humorous gameplay, MDK2: Armageddon is a sure purchase for PlayStation 2 owners.
Kurt and his high-tech coil suit return when he is called upon to defend the Earth from yet another alien onslaught. Once again teamed with the mad genius of Dr. Hawkins and heavily armed fury of Max, the 6-legged robotic dog, these three defenders of justice must use their unique abilities to out-sneak, out-blast, and out-think their bizarre enemies from another dimension.
Interplay Entertainment Corp. is currently developing a number of exciting new PlayStation 2 products including titles such as RLH™, Baldur’s Gate™: Dark Alliance™, Giants™ and others. For information on Interplay Entertainment Corp. or Digital Mayhem, please visit their website at www.interplay.com. For information regarding Bioware Corp. please visit www.bioware.com.
Interplay Entertainment Corp. is a leading developer, publisher and distributor of interactive entertainment software for both core gamers and the mass market. Interplay currently balances its development efforts by publishing for personal computers as well as current and next generation video game consoles. Interplay releases products through Interplay, Shiny Entertainment, Digital Mayhem, Black Isle Studios, 14° East, its distribution partners and its wholly owned subsidiary Interplay OEM, Inc. More comprehensive information on Interplay and its products is available through its worldwide web site at http://www.interplay.com. For investor relations’ inquiries, please contact Patrick Sutton (pat@liolios.com) or Christopher Rosgen (chris@liolios.com) at Liolios Group, Inc. (949) 574-3860.
Safe Harbor Statement under the Private Securities Litigation Reform Act of 1995: Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as ``may,'' ``will,'' ``expect,'' ``believe,'' ``anticipate,'' ``intend,'' ``could,'' ``estimate,'' or ``continue'' or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements. The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements. For example, there can be no assurance that the games will ship in the projected time frame or that they will be as popular as the Company presently anticipates. Additional important factors that may cause a difference between projected and actual results for Interplay include, but are not limited to, future capital requirements, that equity or bank financing will be available on terms satisfactory to the company or at all, risks of loss of the Company's listing on the Nasdaq National Market, risk of delays in development and introduction of new products, dependence on new product introduction which achieve significant market acceptance and the uncertainties of consumer preferences, risks of product returns and markdown allowances, dependence on third party software developers for a significant portion of new products, risks of rapid technological change and platform change, intense competition, seasonality, risks of product defects and resulting returns, dependence upon licenses from third parties, risks associated with, dependence upon third party distribution, dependence upon key personnel and risks associated with international business, intellectual property disputes and other factors discussed in the Company's filings from time to time with the Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K and the Company's subsequent quarterly filings on Form 10-Q. Interplay disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf.
# # #
Note: All trademarks and copyrights are the property of their respective owners. Maclean Marshall Public Relations Department Interplay Entertainment Corp. mmarshall@interplay.com
|

del.icio.us
Glink It