ChoroQ Review
So you want to race, do you? Do you think you have what it takes? In a world in which the players are all vehicles, you made find your dreams of racing taking a wrong turn or two.
The world of racing takes on a decidedly younger approach with ChoroQ, the latest in a long-running series from developer Takara and publisher Atlus.
The idea is a simplistic one – race, win, upgrade and hope one day to be the new Emperor of the Races, unless he comes out of hiding and races you himself. To that end, in the story mode, you will have to find your home in Brachy, then locate various buildings that house what you need, from parts to mail, to continue on the path.
Oh, by the way, you are not merely the driver of the car, you are the car – or any of the cars in your stable.
ChoroQ is a game with depth, but the game itself runs the gamut from looking and behaving (in social interaction with the AI) like a game for kids, then drops into the parts race with 18 different areas where you can upgrade. There are offers from racing groups and the like, as well as bulletins about races and tips for racing.
The big problem with much of this game lays in the fact that while this is a title that is releasing in early October, the build that GameZone received still was dominated by Japanese wording, and – of course – as you drive about the city, you have to drive on the left-hand side of the road.
The racing action is simplistic, and the AI is not overly strong initially, then irritating later on as they seem to gang and box, and bump you to slow you down so you can’t catch the leaders..
Modes are quick race, Q story and two-player battle. There are 12 courses in the quick race, each of them are rated. There are also 20 vehicles you can choose from, some which bear some resemblance to vehicle types we all know, from buses to dump trucks to formula race cars, but others are rather odd looking variations. Each vehicle is rated in five areas – speed, acceleration, brake, steering and tire type (off road or road).
Take the Diaspola for example, a green coupe with a speed rating of 4 (out of 5), acceleration of 4, 4 in steering, but only 1 in brakes. The description says it has a cool nose – like a jet fighter.
This car has some “get up and gone” acceleration. Taking it into the quick race was merely a matter of getting outside to pass, getting to the lead and then no major mistakes. Taking the turns, there was some skidding, but nothing that impeded the overall speed of the machine.
You start out by selecting your garage, which acts like a save game slot.
As the story goes, the Grand Prix was once held on the island and the young prince, know as the Emperor of the Races ruled the tracks. But something happened, and the emperor hid away. It is 20 years later.
There are five ‘islands’ you can race on, and each sports different types of tracks.
The real key to the game is the racing, of course, and you may have to repeat some races over and over to get enough money to upgrade your machine and advance to the next race. And some races yield vehicles for winning, so you can end up with a stable of machines.
The game has some graphical glitches that can be frustrating. You enter a race that is very off-road. Part of it lays underwater. Well, as this is a cartoonish-style game, that is no problem – until vehicles on top of the water pass you. Some of the vehicles have outrunners, which are like skis and so that would be feasible, except here where the vehicles were not sporting any such thing.
ChoroQ is a mixed bag. Part of the game looks like it was built for younger players and part looks like it is adult-oriented. But the graphical glitches, the lounge background music played too loud, and the AI that switches modes very quickly and seem to be working as a team to box you out of a race can all add up quickly to a racing title that can’t compete with some of the other titles on the market. ChoroQ has its charm, but when it comes to racing games, dynamic physics in car handling and approximately strong race conditions outweigh charm.
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Review Scoring Details for ChoroQ |
Gameplay: 6
The controls are intuitive, but the AI flops around very quickly. The game goes
from almost childish in tone and nature, to cutthroat racing that will quickly
leave younger players smelling exhaust fumes.
Graphics: 6.8
Lush and bright, there are some graphical breakdowns that just don’t seem to make sense.
Sound: 6
The music is upbeat and belongs in the lounge of a casino, very low in the background, not necessarily a game.
Difficulty: Medium
The racing is challenging and gets more so as you advance through the levels.
Concept: 6
Ok, while the interface is simple to use, the Japanese alphabet on the review copy received made navigating the city initially a challenge. And the game flip-flops from almost childish in tone to tough racing.
Multiplayer: 6.8
Head-to-head racing with a friend is fine, but nothing new here.
Overall: 6.7
The game has a certain amount of charm, but at times feels like The Sims only with automobiles as avatars and racing as the day job. There are glitches in the graphics and an AI that goes from passive to cutthroat in a hurry. If you are looking for a racing game, there are better ones on the market. If you are looking for a game that has charm and some RPG elements, this may be worth a look.
ChoroQ Comments (0)
GameZone Review Detail
| Gameplay | 6 |
| Graphics | 6.8 |
| Sound | 6 |
| Difficulty | Medium |
| Concept | 6 |
| Multiplayer | 6.8 |
| Overall | 6.7 |
6.7
GZ Rating
ChoroQ has some charm, but trails the pack in pure racing gaming
Reviewer: Michael Lafferty
Review Date: 09/21/2004
4.5
ESRB Rating
Comic Mischief






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