Publisher: SCEA

Developer: 989 Sports

# of Players: 1-2

Category: Sports

Release Dates

N Amer - 03/11/2003

Official Game Website

    Also available on:
  • PSX

MLB 2004 Review

It’s that time of year again when the boys of summer are preparing for the upcoming season and the excitement of Spring Training is giving baseball fans dreams of their team finally making it to the World Series.  You can practically smell the scent of victory and defeat and of men that will become legends . . . ah yes Spring Training is here.  And the best part about all of this is that MLB 2004, Sony and 989 Sports first PS2 baseball title, will allow baseball fans to experience all of this first hand.

 

The game features enough game modes to really sink your teeth into such as Exhibition mode, an in-depth Home Run Derby, All-Star Game and Playoffs (where you can also skip ahead and go directly to the World Series).  There’s also Manager Mode, which allows you to step into the shoes of a big league manager as you call the shots while your CPU team plays the calls you make.  There is Season Mode and a Career Mode (where you can take a team or a created player and build them up through ten seasons.  Yet the most creative of these modes is Spring Training where you create a top prospect and place him on a team to earn MLB Status points to take him all the way to the Hall of Fame.

 

These modes also allow you to realign the divisions anyway you see fit and this makes for some really interesting fantasy drafts that can change your favorite team completely.  If you imagine your favorite team with Ken Griffey Jr., Barry Bonds and Roger Clemens . . . it can be done!  You can also create your own players, deciding on everything from his pitching speed to his ideal height and weight.   Taking your creation through various seasons, your player can pick up points and experience along the way and he can even be traded. 

 

While impressive in number and in depth, the game modes share one thing in common--a fast pace.  You’ll be surprised how quickly this game moves along.  Pitchers toss fastballs much more quickly than you can anticipate them you’ll be astonished how an inning passes by in this game.  Much of this is due to the batting/pitching interface that’s a lot like the All-Star Baseball series.  While pitching, you select your pitch type and then move the ball anywhere within the cursor.  While batting, you’re given a quick heads up where the pitcher is about to toss the ball.  This makes it easier to take a pass on swinging at wild pitches.

 

On the field, though, things change . . . much of it not for the better.  For one thing, this is where the game’s flaws become really noticeable and very disappointing.  One fault that shows up rather regularly is after the CPU batter manages to hit a long ball out towards centerfield.  While you’re expecting your player to scoop the ball up the ball in question hits the ground and bounces over your player who now has to scramble back to get it.  If somebody hits a ball near the foul line, your player just stands over the ball as if unsure to pick it up or just leave it there until the next batter takes the plate.  On the plus side, though, tossing the balls anywhere on the diamond is easy.  Catching is easy too since a huge ball icon appears on the location where the ball will land, giving your player ample time to get in there and catch it.

 

Another disappointment comes in the form of the game’s graphics that end up being just average.  The ballparks themselves--like Shea Stadium, for instance--look a lot like the real deal . . . only they lack those little details you see in other baseball titles like High Heat Major League Baseball 2004.  In fact, the ballparks look pretty plain.  The player models, though, do make up for this since their movements are wonderfully realistic whether they’re preparing to steal third base or ready to take a swing.  The facial details are decent enough that you can identify your favorite diamond king, although the lighting could have been a lot better--especially when batters are walking up to the plate.

 

Sound-wise, the game also lacks that finesse that would have more than made up for the lackluster visuals.  Strangely enough, the best ambience sound effects are heard when you put the game on pause.  You can hear the vendors selling peanuts and hotdogs, the stadium announcer’s booming voice through the PA system and the occasional heckler whose voice rises among the lively chattering of spectators.  You’ll love the sound your bat makes when it rips a ball out to centerfield or hear the ball smack against your glove as you catch the ball.  The play-by-play and color commentary gives the game a televised feel that sounds really authentic thanks to Vin Scully and Dave Campbell.

 

MLB 2004 has all the makings of a really great baseball game, but its gameplay flaws keep this game from competing with the big boys.  Still, despite the many low points in the graphics and control department, this is still a pretty entertaining game that will, hopefully, show its true potential next year.  Until then, I recommend this one as a rental if you want a taste of a fast-paced baseball title.

 

#Reviewer's Scoring Details


Gameplay: 6.6
Many of the game’s glaring flaws are directed at the gameplay, although there are things this game does manage to get right.  For the most part, though, there are a few flaws that are hard to overlook such as the way the ball “bounces” on the ground sometimes, making it rather difficult to pick it up.  Then there are little things such as the fielders’ inability to pick up a ball near the foul line and simply standing over the ball until the camera moves away.  The cursor-based batter interface does work, though.  Guessing pitches is easier this way, giving gamers a chance to concentrate on the actual hitting.

 

Graphics: 6.0
The game’s visuals will definitely not impress any gamers considering the fact that much of what is seen here is rather plain to look at.  Stadiums do resemble their actual counterpart, but they lack the heavy detail seen in other baseball titles.  The crowd looks great when the camera swings around when introducing the next batter, but from a distance they resemble a colorful, shimmering mass.  Even the blue skies look rather plainly.

 

The player models are decently done and their movements are as smooth as the framerate.  The players’ movements are wonderfully realistic and watching them pitch or swing a bat just looks so natural.  Gamers will find that the face scans are not dangerously close to the real thing but at least it is good enough to identify your favorite players.

 

Sound: 6.5
As far as the ambience sound is concerned, you’ll find it adequate enough to get the job done.  What is odd about it, though, is that in the pause menu you’ll find the background sounds more prominent.  Things such as vendors and hecklers can be heard more easily as is the collective voices of the fans in attendance.  The more you play the more the game sounds just like a televised event.

 

The commentary is done nicely since it’s always a treat hearing Vin Scully call the plays throughout the game.  His vocal presence just makes the game feel you’re playing a televised game and I’m sure hardcore baseball fans will just enjoy hearing him get into the game.  The color commentary, done by ESPN’s Dave Campbell, though can become rather repetitive in many places.

 

Difficulty: Medium
The opponent AI won’t dazzle you with some intelligent plays in any of the difficulty setting you choose, but they do manage to challenge you enough that they will have you directly focused on the game.  You’ll find that the opposing team plays exactly the way they should.  The other players are also prone to making mistakes, although few of these mistakes are due to some flaws. 

 

Concept: 8.0
Thankfully, MLB 2004 showcases plenty of game modes--including the creative Spring Training mode that gives gamers the choice of concentrating on your favorite team (changing everything including the lineup) or concentrating on a single player you create (placing him on your favorite team and building him up to star status).  You can create a player down to his weight to whether or not you’d like him to have a moustache or a goatee.

 

Multiplayer: 7.8
There are enough multiplayer modes here for you and a friend to quickly get into such as the Exhibition mode or the more elaborate ones such as the All-Star Game and Season.  Your friend can also create his own player and pit him against your own creation.  Either way, this game is just a more fun going up against a friend.

 

Overall: 7.3
MLB 2004 is a noble effort by 989 Sports and it certainly is one of their finest sports titles, but the game’s many faults hold this game back from playing in the same field as many of the recent baseball titles out there.  With a little work, however, this is a series gamers should look forward to seeing next season.  In the meantime, baseball fans should turn elsewhere.

GameZone Review Detail

7.3

GZ Rating

Gameplay6.6
Graphics6
Sound6.5
DifficultyMedium
Concept8
Multiplayer7.8
Overall7.3

MLB 2004 has all the makings of a really great baseball game, but its gameplay flaws keep this game from competing with the big boys. 

Reviewer: Natalie Romano

Review Date: 03/17/2003


Avg. Web Rating

6.6

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