Publisher: Capcom Entertainment

Developer: Capcom Entertainment

Category: Adventure

Release Dates

N Amer - 09/17/2002

Official Game Website



Dino Stalker Review

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What do you get when you cross an FPS with a light-gun shooter?  Dino Stalker, the third game in Capcom's Gun Survivor series.  Beginning with Resident Evil on the PSone, and later continuing with a shooter variation of CODE: Veronica in Japanese arcades, the Gun Survivor series isn't just a House of the Dead knock-off.  It's actually quite different from Sega's arcade shooter.  Some of the levels have pre-determined paths; the rest are comprised of wide-open areas that can be fully explored.

If you don't have a Guncon 2, you'll definitely want one after playing Dino Stalker.  Dino Stalker utilizes the new directional pad that Namco added to the back of the gun, giving the player FPS-like controls. 

When using the Dual-Shock 2, Dino Stalker feels a little clunky.  The left analog stick controls your forward, backwards, left and right movements, but the right analog stick does not control the camera.  It moves your crosshairs up and down, and you can turn left or right, but that's it.  From that brief description, you may think that that is exactly the same as any other console FPS, but it's not.  In most first-person shooters, the camera moves in whichever direction the right analog stick is pressed, and the crosshairs follow.  Good or bad, it's what gamers are used to, and for the most part it works really well.  Dino Stalker's less-flexible control scheme isn't bad, but it does take some getting used to.  It's worth getting used to though, because this is the best dino-hunting game I've played since Dino Crisis 2.

The story follows the same path as Dino Crisis 2, only from different points of view.  Mike Wired, a pilot in World War II, is mysteriously transported to another time and place when his plane is shot down in combat.  Although glad to be alive, Mike isn't too happy about the new place he's been taken to: a world where dinosaurs rule the earth.  Dimensional experiments were being conducted, and as usual, something went wrong, causing the dimensions to royally screw up and cross each other's path.  Now Mike is stuck in a prehistoric world and he doesn't know why.  Soon enough, Mike meets up with Pola, a strange girl who has trouble speaking (she was also in Dino Crisis 2 -- remember?).  If you've played DC2, I'm sure you can figure out what happens next...

Dino Stalker uses the DVD-Rom format, allowing the developers to cram a whole bunch of CG sequences into the game.  These sequences are brand-new, rendered exclusively for this game.  The voice acting is pretty typical among Capcom's survival/horror games, and I wouldn't have it any other way!  The music is also typical.  "Typical" as in "very enjoyable."  Some of the music seems to have been taken directly from the [previous Dino Crisis games, while other songs are brand-new new.  This is definitely one game that makes me wish my subwoofer wasn't broken!  I've been using two stereo speakers though, and everything sounds great.  Dino Crisis fans will instantly recognize the game's unique style of music.

Despite having a ton of CG sequences, the heart of Dino Stalker is fast-action shooting.  There are no keys to collect; no puzzles to solve; and no journals to read.  If Dino Crisis 2 was played from a first-person perspective, this would be it.  There are tons of familiar weapons to found in this game, but if you can't find 'em, don't worry -- your standard gun has infinite ammo!  It's not as powerful as the grenade launcher, but it gets the job done, that's for sure.  By successfully killing multiple dinosaurs in a row, you'll earn more points, more time limit extensions and create higher combos.

Whether you own a Guncon 2 or not, I highly recommend that you check out Dino Stalker as soon as you can.  Most gamers will want to own it, I'm sure of that, but if you're tight with yourself, or if you just can't afford to buy many games, then go down to Blockbuster and rent this game.  It's so much fun that once you start playing it, you probably won't be able to stop.

Reviewer's Scoring Details


Gameplay: 8.6
Dino Stalker is quite a unique game.  Capcom has created a new sub-genre by combining the best part of first-person shooters with the simplicity of arcade light-gun games.

Graphics: 8
Although a little bland at times, Dino Stalker's visuals are excellent.  The dinosaurs have nice textures, and the backgrounds are very detailed.

Sound: 8
Dino Stalker's music has the same unmistakable appeal that's found in the first two Dino Crisis games.  Turn up the sound for this one!

Difficulty: Medium
Dino Stalker will provide a challenge for most gamers, hardcore or otherwise.  There are times when you'll be so close to succeeding, and then CHOMP, you're eaten by a dinosaur, forcing you to start the stage all over again!

Concept: 8 
Capcom continues to refine its Gun Survivor concept, making each sequel play more and more like a first-person shooter.  This is definitely the best of the bunch.  Even if you didn't like the first Gun Survivor, you'll still enjoy Dino Stalker.

Overall: 8.4
No matter how you do it, you've got to play this game.  Don't play it for five minutes and quit, give it a chance.  Get used to the controls and don't even think about quitting until you've reached the third or fourth level.  By that time, you won't want to quit playing, and will be glad you took my advice.



Dino Stalker Comments (0)



GameZone Review Detail

Gameplay8.6
Graphics8
Sound8
DifficultyMedium
Concept8
Overall8.4

8.4

GZ Rating

In Dino Stalker, there are no keys to collect; no puzzles to solve; and no journals to read -- just you, several weapons and a bunch of dinosaurs to kill!

Reviewer: Louis Bedigian

Review Date: 09/30/2002


ESRB Rating

Mature
Blood
Violence

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