Publisher: SNK NEOGEO USA CONSUMER CORPORATION
Developer: SNK Playmore
Category: Action
Release Dates
N Amer - 10/12/2004
Intl - 02/01/2005
- Also available on:
- XB
King Of Fighters: Maximum Impact Preview
SNK’s King of Fighters series is one of the most beloved fighting franchises out there, and the next title, King of Fighters: Maximum Impact is poised to take the series to a whole new level. Maximum Impact, set for release on the PS2 this fall, takes the characters from the King of Fighters series and has them battle it out in a variety of 3D arenas, with the characters rendered with polygons and not the typical sprites.
Maximum Impact features 16 characters, from classic characters like Terry Bogart to brand new fighters, five modes of play (Story Mode, VS Battle, Survival, Practice and Training) and a new storyline involving a small group of fighters trying to take the city of Southtown back from the criminal underground.
While the change to 3D may upset some fans of the series, the gameplay shouldn’t cause too many problems among gamers. The gameplay felt remarkably faithful to its predecessors, basically keeping the 2D gameplay mechanics with a few 3D twists, like the ability to sidestep. Moves were still performed the same with a definite focus on special attacks instead of combos and reversals like in Virtua Fighter 4 or Soul Calibur 2.
The graphics were pretty good in the preview build. The characters had their distinct looks about them and didn’t feel completely different, even after the transition to 3D. The environments looked great and were pretty interactive.
Look for King of Fighters: Maximum Impact this September.
King Of Fighters: Maximum Impact Comments (0)
GameZone Preview Detail
King of Fighters: Maximum Impact takes one of the most popular fighting games ever and puts it in an all-new 3D arena.
Reviewer: Steven Hopper
Review Date: 05/13/2004
6.3







Glink It
