GameZone's Review
6.7
GZ Rating
| Gameplay | 6 |
| Graphics | 7.5 |
| Sound | 7.8 |
| Difficulty | Medium |
| Concept | 6 |
| Overall | 6.7 |
Reviewer: Michael Lafferty
Review Date: 01/10/2005
The Getaway: Black Monday has too many stumbling points to make it as good a game as it could have been
Full The Getaway: Black Monday Review
5.3
GameZone's Preview
Michael Lafferty - 12/14/2004
The Getaway: Black Monday plays out like a 1970s suspense/action film with some cliches but generally a nice feel
Full The Getaway: Black Monday Preview
News
endorphin Used To Create The Getaway: Black Monday
NaturalMotion Ltd. today announced that Sony Computer Entertainment Europe used endorphin in its newly released title The Getaway: Black Monday.
Description
Giving gamers a refined and enriched gameplay experience for the sequel, The Getaway: Black Monday offers more predictable driving and on-foot controls, huge variety in mission types with free roaming gameplay, and new characters. Classic and contemporary cinematic methods were used in game development; from atmospheric lighting, sound and set design to a director working with a cast of more than 20 actors who were motion-captured as they acted out scenes surrounding the organized crime rings in London. The Getaway: Black Monday leaves it up to the player to decide how to play and how the story ends, from choosing how to complete missions, to deciding how to get to the next real London location.
In The Getaway: Black Monday, the narrative will progress backward and forward in time, both in gameplay and movie sequences. One story unfolds from three unique perspectives, as the paths of the characters entwine. The story begins with a chain of events that takes place two years after the demise of the most notorious crime boss of London’s East End, Charlie Jolson. A simple bank job goes wrong – a small-time thug gets in way over his head and a cop is out for revenge – sending two sides of the same tale into a collision course for an explosive showdown.
Hardware Requirements
DUALSHOCK®2 analog controller, memory card (8MB)(for PlayStation 2)








