Interviews
Kill or be killed in RoadKill
Midway’s upcoming car combat game is set to explode on game consoles everywhere. Associate Producer Darren Walker gets us excited with new gameplay details.
News
Midway Ships Roadkill for the PS2 and Xbox
Midway’s RoadKill Provides Players With a Multitude of Gaming Options, While Stirring Up Havoc in this Dynamic World
Midway's Roadkill Has Gone Gold
Mission-based Driving Combat Game Slated to Hit Streets in October
Midway's Roadkill Features Unique, Wide-Ranging Radio System
Radio System Includes 14 Licensed Songs and Seven Hours of Original Programming that Changes in Different Cities
Midway reconfirms commitment to quality during Gamer’s Day in Las Vegas
Midway is turning up the heat in the videogaming market and is hopeful that the lineup of titles trotted out for Gamer’s Day 2003 will do just that.
Midway Unleashes Havoc With Roadkill– The Only Mission-Based Combat
Driving Game
SET IN A POST-APOCALYPTIC WORLD Players Must Outwit, Outgun and Out-Drive Rival Gangs and Build Alliances to Survive the Carnage
Description
RoadKill drops players into instantaneous battle with 30 core missions and numerous side missions. The missions place the player into the three cities of Hell County – Lava Falls, Blister Canyon and Paradise City. RoadKill’s dynamic reputation system determines how the world reacts to the way players perform missions, kill and maim citizens, destroy enemy vehicles and build alliances with the gangs of Hell County. In the game, players collect salvaged parts – which upgrade the 30 vehicles with items such nitrous thrust and armor plating – to unlock secret features and help explore the world in a search for hidden blueprints. In addition, players drive to survive with a radio system that provides alerts about bounties, mission tips and music while they run down, impale, shoot and splatter both innocent and armed civilians.
Features
Latest Game Comments (0)
ESRB Rating
GameZone's Review/Preview
7.8
GZ Rating
| Gameplay | 8.2 |
| Graphics | 7.5 |
| Sound | 6.8 |
| Difficulty | Medium |
| Concept | 8.5 |
| Multiplayer | 6.5 |
| Overall | 7.8 |
Reviewer: Rob Watkins
Review Date: 10/27/2003
Roadkill doesn’t quite live up to the standards it sets for itself.







